Dead Rails wiki and database

Last verified 2026-11-03. Sources are listed at the bottom.

How to use this index

This page is a starting point, not a mirror of every community page. Each table gives one decision-relevant column so you can tell whether the linked page is worth opening. Prices are Bonds unless a row says otherwise.

If two sources disagree, the page linked from the row is the one with the longer explanation. A 29-class count and a 35-class count can both be right: they count different scopes.

Classes: price and role (checked 3 November 2026)
ClassBondsWhy you would pick it
Miner15Pickaxe, light and coal; cheapest fuel economy.
Doctor15Healing and three no-bandage revives at a health cost.
Cowboy50Revolver, ammo and a tamed horse.
Werewolf50Double night stats; 0.9x by day. Mastery added in Act 3.
Vampire75Fast melee and blood healing; sunlight hurts.
Zombie75Eat corpses to heal and sneak; no self-bandages. Mastery added in Act 3.
Ghost10090% projectile avoidance; extra melee damage taken.
Trains: cost and speed (checked 3 November 2026)
TrainBondsBase speed / note
Default065; the budget baseline.
Presidential25065; protection and a Lincoln summon.
Wooden28575; faster on ordinary fuel.
Frost29080; slows and damages.
Christmas30080; extra furnace makes presents.
Old Faithful35065 before effects; liquid fuel only.
Weapons: documented base values
WeaponBody damageTrade-off
Rifle70Six rounds; $75 at the Gunsmith.
Bolt-Action100Five rounds; slower aimed fire.
Springfield250One round; exposed during reload.
Elephant Rifle100 (160 headshot)Two-round burst; long reload.
Shotgun16.7 x 6 pelletsClose range; spread limits distance.
Vampire Knife7.5 swing / 45 chargedMelee lifesteal; requires contact.
Items players search for
ItemWhat it doesWhere it matters
Lincoln's Top HatBurn to summon the ghost; green drop summons allies.Boss and crowd fights.
ExcaliburPrison sword with chance-based lightning.Melee burst.
Jade TabletOpens the Jade Sword room.Sterling Mines puzzle.
Strange MachineLightning-activated portal to Unicorn Island.Optional area.
FlamethrowerRockefeller drop; kerosene refill.Crowd control.
Ancient's Heart20% Devil Tears after three hostile kills.Old Faithful fuel.
Modes and events: length and payout
ModeLengthReward / status
Normal80 km10 Bonds
Bite-Sized40 km5 Bonds; first-clear bonuses separate
NightmareFull run, harder20 Bonds
Edison's RevengeAbout 40 km10 Bonds; Halloween event, returned 20 October 2026
EndlessBeyond the endingPermanent mode; bugs can interrupt runs

What changed in Act 3

Act 3 shipped on 31 October 2026. It added Zombie and Werewolf mastery tracks, bringing the documented total to eight. It did not add a new purchasable class, and the Shop Drop 3 item list was still undocumented on 3 November.

The Hollow platform quest ended on 2 November 2026. The Dead of Night event itself had no published end date on 3 November; use the lobby label rather than an old screenshot.

All guide hubs

Twelve featured guides

Dead Rails lobby signs for Trains, Classes, Buy Bonds, and Play
Community wiki image file. Retrieved 27 October 2026; rights remain with the original holders.
Updated Dead Rails lobby with class and train buildings
Community wiki image file. Retrieved 27 October 2026; rights remain with the original holders.

Questions

Is this the official wiki?

No. This is an independent index using Roblox APIs and attributed community documentation.

Why do some lists say 29 classes?

The full table has 35 entries: 29 Bond-priced roles plus None, Alien and four event roles. Different counting scope explains 29 versus 35.

Which classes have mastery?

Eight: Cowboy, Doctor, Miner, Vampire, Necromancer, Horse, Zombie and Werewolf.

Keep reading

Sources